After their meeting with Malcolm, our players decide the first step in finding out what they can't remember is to head back to the Menninger Clinic and confront Dr. John Carver. They have no idea what is waiting for them.
Friday, August 12, 2011
Thursday, August 11, 2011
Future of Fire
The players sit down and have a discussion on the direction of the group. Jester has great plans for a new campaign, one that sounds rather exciting to play, and will be a welcome relief to me, seeing as how I GM more often than I get to play. I introduce a new system to continue the Kamigan campaign I began with Anima.
Fire n Dice began as a means to separate itself from Swing and a Miss initially by hosting campaign episodes. We still plan on keeping to that ideal, but things have to change, as they often do. At first we planned on Anima, Wild Talents, and Dragonlance, but I was forced to change headings and fill in with Unknown Armies. Now it appears that the Wild Talents game will be put on hold until further notice, but in its place Jester will be running a new campaign, either for the UA group, or a new group entirely plus Jester and myself. (I am Ghost, by the way, just in case.) Listen to this short episode as we discuss the months ahead in store for Fire n Dice.
Fire n Dice began as a means to separate itself from Swing and a Miss initially by hosting campaign episodes. We still plan on keeping to that ideal, but things have to change, as they often do. At first we planned on Anima, Wild Talents, and Dragonlance, but I was forced to change headings and fill in with Unknown Armies. Now it appears that the Wild Talents game will be put on hold until further notice, but in its place Jester will be running a new campaign, either for the UA group, or a new group entirely plus Jester and myself. (I am Ghost, by the way, just in case.) Listen to this short episode as we discuss the months ahead in store for Fire n Dice.
Thursday, August 4, 2011
Unknown Armies 2 "Train of Consequences"
With no memory of the last few days, our players must figure out who they can trust and what their enemy is after. Mysterious voices, trashed homes, uncontrolled visions, and strange music are their only clues as they begin searching for the truth.
This storyline Mega Death is written by Ghost in collaboration with the FnD players, Javar, Jamie, Ashley, Hero, and Jester. Intro song "El Calmaninos" by El Calmaninos is provided under a creative commons 3.0 license and can be found on Jamendo .
This storyline Mega Death is written by Ghost in collaboration with the FnD players, Javar, Jamie, Ashley, Hero, and Jester. Intro song "El Calmaninos" by El Calmaninos is provided under a creative commons 3.0 license and can be found on Jamendo .
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